void ffttw() { // // e+e- -> bbbar with ttbar vertex // TCanvas *c1 = new TCanvas("ffttw", "e+e- -> ffttw", 740,40, 400, 300); c1->SetFillColor(10); c1->SetBorderSize(0); c1->SetBorderMode(0); c1->Range(0, 0, 90, 60); Int_t linsav = gStyle->GetLineWidth(); gStyle->SetLineWidth(3); TLatex t; t.SetTextAlign(22); t.SetTextSize(0.1); TLine * l; TCurlyLine * lc; // Incoming e+e- l = new TLine(10, 10, 30, 30); l->Draw(); l = new TLine(10, 50, 30, 30); l->Draw(); t.DrawLatex(7,6,"e^{-}"); t.DrawLatex(7,55,"e^{+}"); // Z propagator lc = new TCurlyLine(30, 30, 55, 30); lc->SetWavy(); lc->Draw(); t.DrawLatex(42.5, 25.0,"Z^{0}"); //ttbarW vertex lc = new TCurlyLine(64.8649,40,64.8649,20); lc->SetWavy(); lc->Draw(); t.DrawLatex(59, 38.0,"t"); t.DrawLatex(59, 21.5,"#bar{t}"); t.DrawLatex(75, 30. ,"W "); // Outgoing bbbar l = new TLine(55, 30, 75, 10); l->Draw(); l = new TLine(55, 30, 75, 50); l->Draw(); t.DrawLatex(80,6,"#bar{b}"); t.DrawLatex(80,55,"b"); c1->Update(); gStyle->SetLineWidth(linsav); }